Thursday, 25 August 2011

Home Con 2011

Home-Con is approaching soon. 2400 points, Petelite comp, 6 games, all battleline (I assume for speed and ease of play).

After much thought and "you know, a last minute modelling project is just what you need" niggle to itch I've decided to take the following:

Alector: HA, sh    (General)        134
Alector: HA, 2hw             137 
lvl4: light, scroll            235
BSB: FPA, charmed sh, opal Amulet    103

46 Halberds: Fc                250
5 free company Detach            25
30 Flagellants                300
10 xbows                80
40 Halberds: M, Sb            212
5 Free company Detach            25

2 cannons                200
5 Pistoliers: M                97       

30 Flagellants                300 (the modelling project)
Stank                    300 (Have old metal one to use, but want to convert up a holy mobile for future "fluff")

2398

My first thoughts after writing this were "crap-no pie templates" and "+4 Dispel dice and scroll...nasty I like"

Why no Pie templates?
Artillery = easy points for opponent to take. Scorpions, gutter runners, miners, shades etc love artillery. + my artillery loves to explode inconveniently. My list works around preserving points and dishing the pain...in Close combat. The artillery I have is to kill the things my other stuff struggles to kill + cannon to front of t4 unit will kill more than a direct mortar hit.

Why all the anti Magic?
Because I can. And it was not the "intention." The intention was to give my halberds hatred and not spend points on defensive equipment. W.priests are great, but adding an extra wound adds survivability. + now ld9 for tests woot!

Why 2 units of Flaggellants?
Because 2 is better than 1. One unit can be diverted/dwellered/artilleried etc. 2 + the stank = 3 mega annoying things to deal with, so something is going to get through-even if it is the halberds.

This list looks like a "what is good in the book"...where's the fluff bunny?
Fluff bunny is meet through a number of things. 2 Alectors = 2 units of flagellants. The Stank will be replaced with converted stank to be a priest mobile (suedo Waralter-but not). No artillery wall, no engineers + using lore of light-which suits the religious theme. Also halberds because every province has them. Not really a justification,  but it's not the "usual" internet Empire list.


So those who are attending-you have been warned... the Empire is on the march and it has a crazy look in its eye!

2 comments:

  1. Its what now?
    BattleLines? you sure...?

    -Peter
    P.s I had the chocolate at call to arms.. But since u didnt show my Girlfriend ate it

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  2. That's what the original email stated, though that might have just been an idea.

    Sorry I didnt make it to Call to Arms. Life got in the way unfortunately. Glad to hear the chocolate went to good use.

    I've also had a conscious attack and modified the list slightly:

    Lector: Ha, sh (General) 131
    lvl4: light, Rod of Power 240
    W.priest: HA, 2HW 98
    BSB: FPA, Opal Amulet, charmed Shield 103
    Captasus: FPA, Sword of Fate, Dragonhelm, sh, Pistol 166

    2x39 Halberds: FC with 2x5 Free Company Detach 480
    10 xbows 80
    2x30 Flaggellants 600
    2x cannon 200
    Stank 300

    2398

    Now only +3 dispel dice. Rod of power as well to make use of surplus dice. Dropped the pistoliers for another super monster killer...the SWORD OF FATE. The captasus also does the fast calv role better due to t4 and 1+ as.

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