The cleansing...Imperial vs Xenos
Alrighty-the team game from Glenfest.
3 on 3 1500 pts each. For the Imperials there were:
50 shades of
Greyknights:
Blob of 10
terminators
2 units of 5 dudes in razorback
2 dreadknights
autocannon dreadnaught
All kitted out with the usual toys
Bounce Angels:
Dante with 5 sanguiny guard 3 inferno pistols
10 bolter death company
deathcompany dread
10 assault marines with Landraider
Storm raven
"dont roll a
1" marines:
3 Bike squads with attack bike
2x2 typhoons
2 vindicators
little flying thing
For the mighty Xenos there were:
Eldar:
The army that glen used vs me
Orks:
My army
Necrons:
2 command barges
3 flying crescent moons with a couple of squads of guys
2 little skimmer guns things
the huge big long gun barge
(sorry not more precise I have no idea what any of this
called)
The mission was basic. 1 VP for killing a general (3 per
side) 5 objectives on board-the 5th in the middle of the board was a relic
worth extra VPS.
We deployed and the Xenos got the first turn. I wont give
a turn by turn run down because I was not aware of everything that happened!
But basically the vindicators went BOOM! and exploded.
the Necron guns are amazing. The
wraithguard and terminators had an awkwards stare off for most of the game-the
wraithguard sneaking forward just enough to hold the centre objective.
Dreadknights vs nobbikers = dead nobbikers. ap4 s5 flamer
is not every nice. However, Dreadknights (and assault marines) do not like
being charged by ork boyz.
The most exciting part of the battlefield was deep in the
Xenos territory where the necron gunships, the warwalkers and the battlewagon
were lurking. All got destroyed. Then the storm raven turned up, dropped of a
death company dread that got blown up by loota overwatch, and then the storm
raven got shot down...all within 12 inches of each other. Carnage!
The flanks were a bit of a peripheral affair. Necron troops and eldar
jet bike guarded the Xenos left objective and the mighty grots the right. Dante
and the ladz dropped in to take the necron objective (failed-but got mighty
close) and a razorback decided to take on the grotz...who then were supported
by 3 necron flyers beaming troops onto the battle. If the game had lasted another turn the grots
would have died to some bikermarines that had snuck through the gap created by
a dreadknight.
Eventually the tide of battle went the way of the xenos.
The ork boyz successfully assaulted one of the Imperial objectives (with a wee
bit of support from 2 command barges) and the terminators FINALLY died to
weight of fire. I've never seen so many successful 2+ as!
So a victory to the Xenos (naturally).
The ork kill
tally:
dread knight and the assault marines (ork boyz)
death company dread (lootas)
2 typhoons (buzzcoptas)
As representative of the "don't roll a 1" marines I'd like to point out my captain killing himself with a combi-plasma overheat was a particularly fantastic end to the game for me. No prizes for guessing what he rolled twice in a row on his final wound before charging to break the necrons.
ReplyDeleteI like the nicknames for the Imperial teams, too cool to nickname the Xenos side there?
Fun game all around will have to do it again sometime.