WOW 2 BATTLE REPORTS IN A WEEK!
I had the house to myself last night = crank out the 40k goodness and test my orks vs the new Dark Angel book. My new dakkajet was frantically assembled Monday night so I could test that out too.
"Bikerboss" (warbike, powerklaw, cyborg body, attack squiq) warlord trait "counter attack"
5 Nob bikers (cyborg bodies, painboy, 2 powerklaws, waaaagh banner)
30 Ork shootaboyz: 3 big shootas, Powerklaw/bosspole nob.
Dakkajet with 3 supashootas
6 bikers with 2 plasma guns
MMelta attack bike
5 bikers with melta gun
2 typhoon landspeeders
1010pts (found out after the game he was 10pts over....marking him down for sportsmanship!)
Rolling up a mission we played the one with 6 counters-fast attack count as scoring) with diagional deployment.
I deployed first:
Then Ryan deployed:
Ryan failed to steal the first turn so the waaagh slowly started to wind up...
My boyz moved up into the area terrain crashed space craft and claimed a boobytrapped objective-oh joy. The nobbikers moved along the board edge hugging terrain and forcing the vindicators to move closer to shoot. The gunz then unleashed some pain. The boyz bigshootas made a lot of noise, Then the lootas targeted Samuel and his 5 biker bodyguards. 10 hits...5 wounds (poor rolling there!) = 2 wounds on Sammuel and 2 dead bikers (the sergeant and melta gun) BOOM!
Dakkajet doesn't arrive.
My Nobbikers continue to exploit LoS! rules and move in convoy at the Marine lines waving their "DISTRACTION" flag.
Ryan's marines then swing to face the nobs, but careful to stay out of loota range.
Dakkajet makes an arrival (and the flash on the camera comes on too-not sure if the pics are better or worse). The boys check the crater objective-worth 4 points-and (of course) it is also boobytrapped!
Ryan then decides to be a jerk (well, a marine player) and uses his remaining vindicator to block the progress of my nobs into this line. The Typhoons move to claim the re-roll 1's to hit objective (and gain a jink save).
Stunned Dakkajet just moves forward like it has to. The nobs move to shoot the landspeeders...
Ryan's movement involved trying to get angles on the nobs where the warboss is not the closest. Jerk move cover save awesomeness later = single wound on the painboy.
TURN FIVE: NIGHT FIGHTING UP
With the prospect of the game ending my nobbikers made a dash (and turboboost) back towards my 3rd objective to give me a 9VPs to 7VPs advantage.
Ryan's 5th turn involved moving his entire army so it could not be shot by the dakkajet.
Pretty boring for me. My boyz and nobbikers objective camp, while the dakkajet stays Ryan's deployment zone.
Ryan however has a more sneaky idea. He turboboosts an attack bike and a biker combat squad to contest the nobbiker objective grrrrr.
Adding up the points:
I had 4 from my boyz objective, warlord, first blood and linebreaker = 7 VPs.
Ryan held 3 objectives worth 3, 2, 1 = 6 VPs
WIN FOR THE ORKS!
After the game Ryan suggested that when I brought the nobs back I should have seperated the nobs and the warboss and assaulted 2 of his objectives. This never occured to me because my WHFB brain tells me that when a character leaves a unit only 1 of them can charge, unlike 40K where both can charge. oh well.
The dakka jet performed very well and will be looking forward to a lick of blue paint. I suspect the next time I play Ryan he might be back to using the regular marine book again :P