My game plan:
I had the "fun" job of playing for a draw or better if (and only if) the opportunity presented itself. This meant lots of under the bus.
GAME ONE vs Nerdymen Thomas' Ogres
So...I start the event as I expected it to be-under the bus. Looking at the lists on offer I would have been happier with the vamps (Masters re-match) or the Demons, but meh.
We deployed and one of us went first. I made an error in not accounting for the scouting Maneaters (big mistake given they are in 99% of Ogre lists) and deployed a little too centrally = gave Tom an "in". So I had to respond like so:
From this I rallied the troops, finished off the maneaters and (I think) managed to run down the unit of 2 Mournfang (cant remember if the got away from waralter or not). 1 Ironblaster exploded and the knights put on a performance to sum up the game:
End result an annoying 18-2 loss I put down to bad mistakes and crappy dice by me, a wised up quality opponent savvy enough to capitalise, and broken as "cookie cutter" Ogres (naturally :P).
Overall my team had an OK first round vs a very good team. Glen's vamp died at a crucial point, James had fun with the Demons and Sam did a number on the Highelves to compensate for my big loss.
We ended the round with a 35-45 loss.
GAME TWO vs Kapiti crushers Nick's OnG
STOP THE PRESS!!!!!!!!!!!!!! this game involved movement restricting (and line of sight blocking) terrain placed in such a location that it...HAD AN IMPACT ON THE GAME.
Once again, under the bus. 6 fanatics, 2 doomdivers, 2 lobbas, trolls, smashy lord, and Savage big 'Uns.
My plan in this game was to pray very religiously to Sigmar that the can openers fail...and Sigmar listened and granted my wish. Nick for starters didnt get foot of gork, and all his artillery and fanatics did a single wound to me...wow. Dice huh? broken
So the board looked something like this:
However when the points were tallied I was up 13-7. The rest of the team did very well. James had the pleasure of fighting demons again, Glen pulled a massive win over the 9 skullcrusher WoC and I cant remember how Sam did. Either way we won the round 60-20 (max points).
GAME THREE vs Von Trapp Jack's Dark Elves.
So game 3 vs the team that won the event. Well I got the "play for a draw" match up.
Overall the round went as well as it could have vs the Von Trapps. Glen got unlucky and lost the vamp lord again and went from small win to big loss, Sam played out a 9-11 loss with Pete and James lost big to "The Master". End result 27-53 loss
GAME FOUR vs Shaken not Stirred Alan's Empire
This round was the round we got the match ups wrong (I blame the booze and mental fatigue). I should have played Tim Joss and his Chaos dwarfs or the Orcs with no doomdivers, or the Lizards (my first preference). Instead, I had the pleasure of playing a fellow man of the Empire and had a really good time, but not the match up I wanted.
Also in my "happy" state I forgot to take pics after deployment. To be fair in my defence 4 games in 1 day is very, very, very taxing!
So we deployed:
Basically he got first turn and I was 1 cannon down. Then my remaining cannon did 2 wounds over 6 turns to his cannons...I however managed to kill his chaff, both his knight units and (thankfully) one of his cannons exploded. I was pushing to get his demigryph unit, however I couldnt quite catch them once I had successfully lured them outside of hellblaster range. On my side I lost a cannon, 5 archers, and super fustratingly my Knights paniced off the board costing me the game.
End result 9-11 loss (thank you knights and non performong cannon!). Due to bad match ups (and not winning our games obviously!) we went down this round 28-52.
GAME FIVE vs Capital Crushers Ben's RAF Brets.
This round was awesome because we got to play the guys who travelled all the way from Oz, making it a truely international event for us. I got a fantastic match up (especially since there was no line of sight blocking terrain for him to jump between) vs a great guy who had original, original men at arms models (ie metal ones!).
Pics after vanguard:
His turn 1-fortune favours the brave and a unit of peg knights pull off a 22 inch charge vs my engineer...but has to clip my archers (steadfast from halberds :D)
Demis then flank in, archers and demis charge the general.
Demis then flank lvl4 (dead), halberds reform to bus and catch the peg knights in a combat (win). My Knights chase down a unit of knights while the other gets halblaster to face and flees off board.
End of turn 4 I say that I dont have enough turns to get my units to his Men at arms with foot paladin and lvl1 unless he wants to come at me and try his luck = we call it there. Result: 19-1 to me.
The rest of the team had a huge round too. We ended up winning 53-27. We were in a competitive 5th place at the end of this round. All we had to do was have an OK last round and we would be sweet...
ROUND SIX vs NZ Hammered John's Lizards
I was actually quite happy with this match up. Looking at our lists it had "Draw/minor loss or win" written all over the match up if I didnt play his chaff up game. However he then rolls comet for his lvl1...
The comet comes down in my next turn:
Basically the rest of the game looked like this in various forms:
Oh well, what can you do. So the draw/minor win or loss match up turned into a 2-18 loss. The rest of my team suffered a similar fate and we picked up the pity points (20-60) and dropped to 7th place.
OVERALL RESULT FOR ME:
Playing for the draw or better I managed that 4 out of 6 games (9-11 loss counts as a draw in team match ups!). The 2 big losses were not ideal, but at least I wasnt tabled and I know where I lost the game.
I really like this Empire list and look forward to seeing its slow evolution over the year as new books get released and/or different comp packs call for variations on my theme....basically I want to avoid SCGT comp this year as it seems to target my specific build! I like the fact that I can just sit back when get bad match ups, but also have the ability to push for big points where I need to. Obviously battleline is only 1 of 6 missions, but as this list is simply an evolution of my Homecon III list I'm rather confident it can handle the scerarios comfortably...probably better than it does battleline.
I very much recommend anyone that didnt attend NZTC to get a team together for next year. Team warhammer is the best warhammer!