So, back to the 40k for my first game is a very, very long time. We went for a small game to give us time to re-hash the rules without interrupting the flow of the game.
Big Mek: Kustom Force Field
30 Boyz: Nob with Powerklaw and 2 Big Shootas
12 Trukkboyz: Nob with Powerklaw
Trukk with ram
3 Killakans with Big Shootas
So a list that does a bit of everything. Only issue would be Landraider...
The Blood Angel list:
Librarian: Preferred enemy power and s10 power
5 Assault Marines: hand flamer and flamer
Razorback: searchlights and Twinlinked Assault Cannons
9 Assault Marines; Sergant with Powerfist, Flamer
Landraider Crusader (one with Hurricane bolters) TL assault cannon, Multimelta.
So basically the Blood Angel list is 2 tanks haha. The Mission we played was "late orders", so didnt roll for mission until turn 4 to keep it interesting.
We deployed using the 12 inch deployment zone along the board edge.
So the Blood Angels went first. The razorback rushed to more cover to get away from the lootas. The Landraider just moved up, knowing it cant be touched.
So the Orks get down to business, by moving to try get a shot at the razorback.
So the Razorback continues its massive flanking operation and drives into the middle of no-where. Apparently my opponent wanted it away from lootas and over the other side of board if an objective appeared. The Landraider continues it's relentless drive up the middle towards the hordes. In the shooting phase, the KFF earned its points when it stopped a multimelta shot at the kans. The hurricane bolters opened up at the lootas who 4+cover saved FTW. They were not so lucky vs the assault cannon, which killed 2 lootas.
The Ork turn starts with the Trukk boyz entering the battle to have some fun. I rock them on up against a wall to get some cover saves from the razorback assault cannon. I remembered that you can run in the shooting phase, so my Kans ran 4, and my shootas ran 1 inch haha-no point pretending my guns could touch the land raider.
The Razorback continues to be boring-moves back to get a shot on the trukk. The landraider however, makes a tacical blunder, and gets stuck between a wall and a tank trap-perfect place to unload troops, but can only reverse out...
SO, the Orks, out of things to do, all run at the landraider. The grots still decide it is better to hide off the field of battle.
turn 4 = roll for mission...and we got KILL POINTS. Everyone's favourite mission. bad news was I was 1 point down, good news was that I had 4 points in my sights...
THE ASSAULT MARINES GET OUT OF THE RAZORBACK!!!! The Razorback rocks up towards the orks to get some shots off at stuff. It was all for nothing however, as 4 wounds = 4 cover saves haha. The landraider has more luck killing 4. The multimelta gunner was obviously a little shaken by the hordes of Orks and missed the kanz.
Well not much to say really. To start with the immobolised razorback fires at the lootas, killing the stubborn final 2.
The assault marines from the razorback moved across towards the slaughter. The Landraider marines opened up on the shoota boyz. The flamer kills 5 and the KFF means that only 1 ork died from the bolt pistols (stupid more Orks being in sight that not= no 4+ cover save). The assault marines then combo charge the trukk and shoota boyz. The Librarian does the preferred enemy power, and promptly kills the big mek. (Librarian in the film played by an old Grey Knight I painted years ago).
9 trukk boyz die and 3 shoota boyz die. In return I do nothing. That's right-nothing. 36 attacks from the shoota boyz = 2 wounds that are saved by the armour. However, the PowerKlaws manage to kill 2 marines! SO the orks lose combat. The trukk boyz run away never to be seen again. The shoota boyz lose another 12 from crumble..so much for the glorious horde!
Alright, so what can the Orks do? The Kans decide to get a piece of the action. However, they did not count on the Librarian having a s10 power. Striking first, the librarian destroys 2 kans and rips the DCCW off the 3rd one...so much for that winning strategy haha. My Nob then decides to miss the marines. The shoota boyz however, do hold!
We play the next round. My nob kills 2 marines while also dying to the sergent's powerfist, the rest of the glorious horde also die around him. With a Kan and some very scared grots on the board, it was safe to say that the Blood Angels had carried the day in the fluffiest way possible: One squad of marines soloing an Ork army. haha
So other than the obvious fact that we both have unpainted parts to our armies (him more so than me haha-need the new kans me thinks!) the game was fun. Disappointed to not get a glorious ork charge on the blood angels, but that's life. If I had better consolidation rolls after crunching the Land raider I might have been able to do it, but hey.
Time to scale the games up, get out the panzer division and dream about the Grey knight army I want to build once I finish the high elves...