So now that the VC pics are out (awesome) and the rules are becoming clear/scary + it's the first "top tier" army book for 8th, I thought it would be an appropriate time to start thinking about how my puny "over priced/out of date/need an update" elves (of the pansy and hippie variety) can survive the onslaught of 8th in all its (fantastic) glory.
I've put alot of thought into it, applied the local comp (not as a limitation, but as a "guide" for my army and what to expect) and come up with the following two lists + justification:
First the Woodies:
lvl4: Beasts, scroll, ICI 280
BSB: Abane, HODA 130
4x8 Dryads 384
18 GGuard:FC-flame 250
6x10 GG: m 756
2x5 Wildriders: (m) 260
2 Eagles 100
2x5 waywatchers 240
So pretty much the list from a couple of posts ago minus all the surplus stuff.
Basically hope and pray. T4 limited armour is no match for my shooting, so that is most of the army sorted. Scouting/stubborn Maneaters is basically free points turn 1. The big beasts are an issue, but can be shot and shot and shot. The 2+ as/unit rolling monsterous calv are the main issue (surprise surprise) as they cannot be KB'ed by the waywatchers (my usual anti armour). This unit/s will need to be bravely diverted by eagles and most likely the waywatchers (who are now "cheap"). Beasts + dryads in the flank could brave the attacks, but only as a last resort (and mainly to hold them up). Hopefully the "divide and conquer" principle will work its charm.
In 7th my woodies never struggled vs VC's. Treeman Ancient, treesinging + wardancers was basically the end of most units. Even my eternal guard had fun chomping though the zombie hordes and dryads LOVE etherals. Same principle in 8th me thinks. The etheral fast calv is the main concern and made me TEMPTED to drop an eagle for the magic attacks sprite and 2 more glade guard somewhere (still tempted), however that means losing a diverter which is useful vs other stuff + the etheral calv have "HODA target" written all over them (apparently for the same cost as Dprinces...). In fact, I believe this unit will be the first genuine HODA-able target in 8th. + dryads and wildriders can clean up where necessary. Flying monsterous stuff = just gets into short range faster. If concentrate on the points = should be able to get "quick wins" (sorry for gross business speak) and then hopefully not bleed too many in return.
Prince Moon Dragon: Ogre Blade, DA, Ench Shield, talis of Pres 571
BSB: A Silvered Steel, GW 163
Noble: Eagle-AoC, GW 168
lvl2: light, Scroll, amulet of light 170
25 Spears: FC 250
25 Spears: FC 250
10 A 110
2x7 Swordmasters 210
26 Wlions: m, Sb 408
2 Eagles 100
My first thought is "oooooo contraversal no lvl4". My response is as follows:
My general concern with High Elf lists (and my experiences with them) is that I can be carving up my opponents troops no problems, but the real points are invested in magic (and die too easily). lvl4, lvl1, crystal, scroll, banner of sorcery is a big chunck of the army that is basically there to make sure I get miasma off when I need it. Too many games have gone from solid wins to close wins because the lvl4 (with no real bunker-and I refuse to use Phoenix "I need mindrazor" Guard) dies.
So my solution is to limit the points spent on magic and instead invest in killy stuff + a lvl2 has the same dispelling ability of a lvl3. The army (like the woodies) is not really reliant on the magic = less of an impact when the hellheart kills everyone else's 800pt investment. Highelves dont really need buffs and hexes to do well-they just need them to dominate. I would rather have a cheap dispelling effort and the odd magic missile to thin chaff to let the mass s5/6 shine.
With Killy stuff I have made another contraversal choice: the dragon.
The Dragon is there for a number of reasons:
1) looks cool and was really, really fun to paint
2) centre piece of army
4) repeat step 3
5) eagle noble + dragon = calv that is fast and not s3 after charge.
points 3 and 5 are the main ones for army considerations. I was thinking about dragon princes (and I love my lion riders) and they hit hard, but then get stuck-dragons dont (or do less often). With dragon and eagle 1 of them will get through-esp with eagle "body guards". Vs Ogres they give me something to hunt the monster calv, the iron blaster + the Prince has magic sword, and when up vs the ASL aura still swings at i8 (so still faster than an ogre). The Amulet of light on the lvl2 is because it means I can either have magic shooting (etherals) or magic attacks (killing treekin) + being lore of light = missile battery and (hopefully) some useful annoying buffs.
Army tactic is to distract everyone with pretty dragon and noble eagle + the eagles while the spears, swordmaster detachments and whitelions + BSB kill everything. Dragon and eagle aim for squishy unit and kill as much as possible with no real consideration for getting their points back. If they spend every game war machine hunting, well so be it.
+ I am very, very consious that dragon + 1 swordmaster detachment = another unit of 25 whitelions with FC...possibly the better investment, but no where near as fun (+ would have to source another 25 whitelions! or sell my soul and put my unassembled 20 phoenix guard together + rank filler and start using them). If the 8th books get even more crazy with monster killing stuff, it will definitely be on the cards (with a prince on eagle and noble doing something else killy in the 2nd whitelion/phonix guard unit).
Armies I will struggle against:
Skaven due to storm dumbness banner and empire with non-flaming cannons + stank (which neither army can really deal with). However I'm the local empire player (and can be selective when lending it out...) and skaven games are not "real games" anyway as a under pointed banner basically makes the army ineffective. However both lists have enough combat stuff to mitigate that and moon dragons are m6 with swift stride, so can still smash into clan rats easily enough. Right now consious that phoenix guard instead of dragon would solve this problem...possibly have fun army and tournament army...must be getting late...