Last weekend was Runefang VI in Wellington. I took the Empire figuring that a semi-decent result will net me the NZ Empire icon. I was a bit rusty going in having not actually used my list prior to the event, and having spent most of the year so far using the woodies.However, I was not going to let a small thing like that get in the way of having a good time!
Game 1 vs James M's WoC dawn attack
Not a bad set up for me. Hellblaster vs the important stuff, demis vs the rest and cannons miles away from everything.
The first couple of turns went this way and that. I cannoned off the Hellcannon with 1 shot! The stank missed a spawn by 1 inch... (it ran it over the next turn)
And gets run down. Meanwhile my archers + lvl4 flee the lvl2 charge, fail to rally and give up too many points running off the board.
End result: 11-9 to me.
A little fustrating as this could have easily been 15-5....shouldnt have overrun with the Demis. But a fun game none-the-less.
GAME 2 vs Simon "in the freezer right?" Switzer Dwarfs. Blood and glory.
Game 2 and all enjoyment of the tournament is sucked away as I find myself vs Dwarfs.
We deploy (no surprises)
Close up of the Dwarf "tactics"
End result: 11-9 to me (or "massive victory to the dwarfs").
Game took all of 10 minutes and Simon went round the other dwarfs to tell of his famous victory! In all fairness, Simon knows how to avoid combat...I wasnt going to charge stubborn Hammers when everything is covered with a counter charge.
GAME 3: vs Cody WoC Watchtower
Cody gets the tower and chucks in 20 warriors. I charge the building...
Knights + BSB charge into stank...do nothing and then experience the grind.
End Result: 20-0 to me.
A bad match up for Cody. This mission and blood and glory both had 1000vps associated with the mission. I felt it was too much as there were lots of 20-0's. If it was 600vps as usual, I still would have won 20-0 this game. Good to see Horned Gobbo is back to 600vps and score minimum of 11-9 win.
End of day 1 I was near the top of the "rest" and in a good position to push for top 3.
Game 4: vs David Skaven. Meeting Engagement
So naturally I hit one of the armies I had down as a bad match up. Plague magic, blocks of "worth nothing" and chaff toys = I was going to struggle. Dave got first turn. I had my halberds, hellblaster and a unit of knights off the board.
Dave's WLC explodes (yay!) My stuff comes on.
End result: 5-15 loss.
A decent result for me given the match up. Everything now rests on the last game...
Game 5 vs Jeff Kent's Skink cloud. Battleline
SO yeah...another really bad "get a decent win" match up.
End result: 10-10 draw
A great game. I've learnt my skink cloud lesson from NZTC and I feel I had the upper hand all game. Pity skinks are worth nothing when die!
I ended up 10th equal, so top 10 yay! The extra 1000vps for 2 missions really screwed the bell curve as the top 10 (except for Pete Dunn) were crazy clumped together. In total there were 12 people in the top "10".
Also, I'm now the NZ Empire Icon holder (which was my main goal for the year).
Given the lack of warm up games this was a good result. 2 bad match ups and a dwarf castle didnt help, but I'm happy with the way I played with the exception of the demigryph overrun game 1 and flee game 5.
Big thanks to Peter Williamson for TO'ing and Pete Dunn for the usual efforts.
Thoughts on the list:
I think the list was 90% there. Having the banner in a Demi unit cost me dearly in the skaven match up. auto dying when flee = the survivor was on snake eyes to rally. The 2 chaff knights was 1 too many as they really wanted to be in combat, but couldnt do anything. Not running the halberds horde and only 1 mage made the hurricanum redundant too. (pity as it is such an awesome model) I constantly felt like I was lacking a combat unit. The stank earned its place in the list. Sure it was "just" another cannon...but it was finally more than that every game. I dont know how I've survived without it!
So the Post Runefang Empire look like this:
Archlector: GW, HA, Dhelm, 4+ ward
lvl4: Heavens, scroll
BSB: Fullplate, enchanted shield
38 Halberds: FC
5 Archers detach
5 knights: M
10 ICKs: M, SB
2x4 Demigryphs: M